Game Designer
About Me
Katia Kavanagh, Mexico. Game dev student.
I seek to revolutionize and innovate fields of the video game industry, proposing a new approach that prioritizes the use of technologies to social and emotional problems experienced by contemporary society, offering creativity, understanding and empathy to different users.
Inspired also by other game designers, my ideal is to design games that help people understand themselves and others better by trying to find a middle ground between art and technology.
Game Design: 420!
420! It's a 2D Endless Runner created in Unity and Photoshop, currently available in Itch.io.
Solo project.
Graphic Design
For the past three years I have been creating multimedia content on Instagram, and other platforms, with an artistic purpose using contemporary humorous resources referring to the pop culture of the Internet.
Game Design: Kill The Meme
Kill The Meme, it's a 3D Platformer/FPS videogame created in Unity, currently available in Itch.io.
Solo project.
Hard & Soft Skills
Hard Skills:
- Unity (C# language)
- Unreal (C++ language)
- Maya (3D Modeling and Texturing)
- Photoshop
- Github
- Sourcetree
Soft Skills:
- Spanish native speaker with a C1 English level and A1 German level.
- Passion for learning
- Creative
- Efficient
- Responsible
- Methodical
- Ability to work in team
- Design documentation
- Extensive knowledge of Internet pop culture.
Game Design: Celare
Celare, it's a 3D Endless Runner based on a RPG. It's currently under development and is being prototyped in Unreal. Solo project.
A little extra
I have an artistic education specializing in Acting, reason why I have worked in different areas which include: plays, short films, voice acting and performance.
Recently, I started my own YouTube channel where I talk about video games among other things!
Who is @y2kat.ia?
You can see me here!